ZetCode

Cb Games: Dev

// Update game state Update();

public GameLoop() { isRunning = true; }

using System;

private void Update() { // Update game logic and state }

class GameLoop { private bool isRunning; cb games dev

private void Render() { // Render game graphics } }

public void Run() { while (isRunning) { // Handle events HandleEvents(); // Update game state Update(); public GameLoop() {

// Render game Render(); } }